Here's the most recent version with some more fine-tuning and problems being addressed. The vast majority of this update has been from ideas and feedback from my idea people, Spoonman and Koliup. Another round of applause for those two.
-Body Work: Pimping up of the mech that provides a possible intimidation bonus
-C&C Node: Data providing device that increases attack against very fast foes
Monoc-03 head special has been decreased to 3:1
NRB03 chest lost the SPD penalty, price decreased to 12cr
NRB02 treads are now 1cr cheaper
Chemical laser has 1 less wounding and +1 to hit
Combat: Critical/automatic hits added
Tanks now have 1+ armor instead of 3+. Have fun with that.
MI now only have 5+ armor