Rulebook- 0.9.82
Changelog-
0.9.82
Emerald Gardens, the South American Prime, has been added
-EG01 and EG02 head
-EG01 and EG02 chassis
-EG01 and EG02 arms
-EG01, EG02, and EG01hexa legs
EG multi-tool upgrade added
Railguns Added because overkill
Heavy Flamethrowers Added
Grenade Machine-Gun Added
Emerald Green Mine Dispenser Added
EG Model 01 Added
EG Model 02 "Python" Added
Mobile Infantry have been given an Emerald Green armament option
Excel sheet updated
Sunday, April 21, 2013
Wednesday, April 10, 2013
Thursday, February 28, 2013
ChromeStrike (0.9.80)
Rulebook- 0.9.80
Changelog-
0.9.80
The rulebook this version has been overhauled- sections have been condensed, moved around, or removed altogether
NRB-01 head changed
CO-02 chassis added, for you maniacal speed junkies
CT-01b chassis added
CT-02quad legs added
Battle Cannon added
Most Missile weapons have had a 33% decrease in cost, and/or extra shots
Selling goods rules added
Most of the example mechs have been recalculated
Mobile Infantry have buffed offensive capabilities. I lurv them.
Excel sheet updated- part defects have been added
Changelog-
0.9.80
The rulebook this version has been overhauled- sections have been condensed, moved around, or removed altogether
NRB-01 head changed
CO-02 chassis added, for you maniacal speed junkies
CT-01b chassis added
CT-02quad legs added
Battle Cannon added
Most Missile weapons have had a 33% decrease in cost, and/or extra shots
Selling goods rules added
Most of the example mechs have been recalculated
Mobile Infantry have buffed offensive capabilities. I lurv them.
Excel sheet updated- part defects have been added
Monday, February 18, 2013
ChromeStrike (Update)
In the spirit of getting ChromeStrike presentable the rulebook is currently being redone for the second time. This time it's going to be much more neat and presentable- higher resolution background pages, logos, better fonts, and placeholder art. Overall it's quite a bit more sexy then before. Chances are you will agree with me once it's floating around the Internet.
In other news, it's getting about that time where I begin to commission artwork. I've already got a small list of random potential drawfriends and Deviantart folks. Should any of you out there know a decent artist, I'd be happy to consider them for commissions.
Expect a 0.9.80 release some time in the next week or two. 0.9.80 will still be using the old format, but will have updated rules, some missing sections added, and a new mech part or two. In due time it will be phased out with the new rulebook (KILL ME NOW). New book is coming (C) Soon.
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Above images are not final and are subject to change. Especially that cover-coloring.
Tuesday, February 5, 2013
ChromeStrike Beta (0.9.79)
Another hiatus, etc. etc.
Rulebook- 0.9.79
Changelog-
0.9.79
CT arms have been nerfed
CO arms have been made useful
CO-02L chassis added
M19AR assault rifle added
Ammunition upgrades have been added
Misc typos have been fixed
Excel sheet updated
Friday, September 28, 2012
ChromeStrike Beta (0.9.78)
Rulebook- 0.9.78
Changelog-
0.9.78
Example campaign worked on
Arona Cantrell and Thorsten Dolgorukov added
Monoc Model 01 "Sentinel" added
---You thought the typo Mustang mech was bad?
Enemy attribute typos have been fixed, recalculated
---Mostly the CT-01 "Mustang" and Missile mech
Misc typos fixed
Spreadsheet for making characters and mechs added to .zip
Wednesday, April 25, 2012
ChromeStrike Beta (0.9.7)
Now that the book is nearly done we'll hopefully be taking a turn from simple combat tests and move our way into actually running a campaign. I've had some ideas floating in my head for a while now, and my fellow developers have had some amusing thoughts of their own. Once I have enough regulars we'll get the show on the road, bask in the glory that is ChromeStrike. That'll also help me write up the Example Campaign section within the book, think up more fluff, all that good stuff. So soon.
Booklet: 0.9.7
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