Sunday, September 1, 2013
ChromeStrike (0.9.85)
It's been fairly busy over here so ChromeStrike hasn't been my top priority. In this most recent edition a better skill system has been put in place, along with the re-added character equipment section. This should allow characters to be that much more varied and able to excel at certain activities outside of their machines.
Other than ChromeStrike proper, there's been a bit more work done on the potential expansion booklets. My favorite of the bunch, Spess (shush, that's a working title) is going to deal with more Gundam-y and Armored Core-y weaboo space fighting. Because let's face it, energy shields and beam swords should totally be an option. You heathen.
Rulebook- 0.9.85
Changelog-
0.9.85
Skills have been added to the game
Personal equipment has been re-added
Electronic-Warfare Units have buffed functionality
Rocket Pods have been buffed moderately
Mortars are now cheaper
Out-of-vehicle rules have been changed
More Mech Models:
-MR-1 "Hauberk"
-MR-2 "Cavalier"
-M4 "Peregrine Falcon" has been retooled
Battlesuit customization options changed
Infantry Squads have been reworked nearly entirely
PA have recieved a small nerf to DR
PA upgrade options clarified
Sunday, June 2, 2013
ChromeStrike (0.9.84)
Large update this edition.
Rulebook- 0.9.84
Changelog-
0.9.84
Main setting has been updated
Beico, the Chinese Prime, has been added
-Bei01 and Bei02 head
-Bei01 and Bei02 chassis
-Bei01 and Bei02 arms
-Bei01, Bei02, and Bei-Wheel legs
CO-01 legs have been nerfed due to cost-efficiency
Beico Bǎngzi (Ammunition and TA combination) has been added
Beico Lánjié (Missile interceptor) has been added
All-Terrain Feet Module added
Melee damage sorted out for unarmed attacks and CCW's
Ready Fire maneuver added
Losing communications now has rules
ChromeStrike:Wargame
-Deployment has been streamlined
-Section has been rewritten
New Mechs have been added;
-Type 4 "Deathlord"
-Type 38 "Tiger"
-Type 62 "Rabid Panda"
-Vk26(volker) "Viking"
-M3 "Mantis"
-M4 "Peregrine Falcon"
Artillery/MLRS added
CO Combat Drones have been rebuilt
Infantry Squads now have a heavy weapons option and are cheaper
Mobile Infantry may now melee
Mobile Infantry (EG) have HE Grenades instead of a Grenade MG
Tactical nukes have been repriced
Land-transport cargo capacity has been vastly increased
Rulebook- 0.9.84
Changelog-
0.9.84
Main setting has been updated
Beico, the Chinese Prime, has been added
-Bei01 and Bei02 head
-Bei01 and Bei02 chassis
-Bei01 and Bei02 arms
-Bei01, Bei02, and Bei-Wheel legs
CO-01 legs have been nerfed due to cost-efficiency
Beico Bǎngzi (Ammunition and TA combination) has been added
Beico Lánjié (Missile interceptor) has been added
All-Terrain Feet Module added
Melee damage sorted out for unarmed attacks and CCW's
Ready Fire maneuver added
Losing communications now has rules
ChromeStrike:Wargame
-Deployment has been streamlined
-Section has been rewritten
New Mechs have been added;
-Type 4 "Deathlord"
-Type 38 "Tiger"
-Type 62 "Rabid Panda"
-Vk26(volker) "Viking"
-M3 "Mantis"
-M4 "Peregrine Falcon"
Artillery/MLRS added
CO Combat Drones have been rebuilt
Infantry Squads now have a heavy weapons option and are cheaper
Mobile Infantry may now melee
Mobile Infantry (EG) have HE Grenades instead of a Grenade MG
Tactical nukes have been repriced
Land-transport cargo capacity has been vastly increased
Sunday, May 19, 2013
ChromeStrike (0.9.83)
Once more, with feeling.
Rulebook- http://www.mediafire.com/?y0kiewd6k7zh952
History-
0.9.83
Smart-Loader upgrade added
Anti-Air Missiles added
Fire and Forget Missiles have been changed
New salvage rules; old rules are now 'War Spoils' and meant for selling damaged or used parts
Artwork added
Aircraft have been added to the game;
-Crawford Tech F/A-32
-EF Cyclone
-Fulcrum F-26
-CO VTCD
Drone "pilot" stats have been added
Excel sheet updated
Rulebook- http://www.mediafire.com/?y0kiewd6k7zh952
History-
0.9.83
Smart-Loader upgrade added
Anti-Air Missiles added
Fire and Forget Missiles have been changed
New salvage rules; old rules are now 'War Spoils' and meant for selling damaged or used parts
Artwork added
Aircraft have been added to the game;
-Crawford Tech F/A-32
-EF Cyclone
-Fulcrum F-26
-CO VTCD
Drone "pilot" stats have been added
Excel sheet updated
Sunday, April 21, 2013
ChromeStrike (0.9.82)
Rulebook- 0.9.82
Changelog-
0.9.82
Emerald Gardens, the South American Prime, has been added
-EG01 and EG02 head
-EG01 and EG02 chassis
-EG01 and EG02 arms
-EG01, EG02, and EG01hexa legs
EG multi-tool upgrade added
Railguns Added because overkill
Heavy Flamethrowers Added
Grenade Machine-Gun Added
Emerald Green Mine Dispenser Added
EG Model 01 Added
EG Model 02 "Python" Added
Mobile Infantry have been given an Emerald Green armament option
Excel sheet updated
Changelog-
0.9.82
Emerald Gardens, the South American Prime, has been added
-EG01 and EG02 head
-EG01 and EG02 chassis
-EG01 and EG02 arms
-EG01, EG02, and EG01hexa legs
EG multi-tool upgrade added
Railguns Added because overkill
Heavy Flamethrowers Added
Grenade Machine-Gun Added
Emerald Green Mine Dispenser Added
EG Model 01 Added
EG Model 02 "Python" Added
Mobile Infantry have been given an Emerald Green armament option
Excel sheet updated
Wednesday, April 10, 2013
Thursday, February 28, 2013
ChromeStrike (0.9.80)
Rulebook- 0.9.80
Changelog-
0.9.80
The rulebook this version has been overhauled- sections have been condensed, moved around, or removed altogether
NRB-01 head changed
CO-02 chassis added, for you maniacal speed junkies
CT-01b chassis added
CT-02quad legs added
Battle Cannon added
Most Missile weapons have had a 33% decrease in cost, and/or extra shots
Selling goods rules added
Most of the example mechs have been recalculated
Mobile Infantry have buffed offensive capabilities. I lurv them.
Excel sheet updated- part defects have been added
Changelog-
0.9.80
The rulebook this version has been overhauled- sections have been condensed, moved around, or removed altogether
NRB-01 head changed
CO-02 chassis added, for you maniacal speed junkies
CT-01b chassis added
CT-02quad legs added
Battle Cannon added
Most Missile weapons have had a 33% decrease in cost, and/or extra shots
Selling goods rules added
Most of the example mechs have been recalculated
Mobile Infantry have buffed offensive capabilities. I lurv them.
Excel sheet updated- part defects have been added
Monday, February 18, 2013
ChromeStrike (Update)
In the spirit of getting ChromeStrike presentable the rulebook is currently being redone for the second time. This time it's going to be much more neat and presentable- higher resolution background pages, logos, better fonts, and placeholder art. Overall it's quite a bit more sexy then before. Chances are you will agree with me once it's floating around the Internet.
In other news, it's getting about that time where I begin to commission artwork. I've already got a small list of random potential drawfriends and Deviantart folks. Should any of you out there know a decent artist, I'd be happy to consider them for commissions.
Expect a 0.9.80 release some time in the next week or two. 0.9.80 will still be using the old format, but will have updated rules, some missing sections added, and a new mech part or two. In due time it will be phased out with the new rulebook (KILL ME NOW). New book is coming (C) Soon.
Above images are not final and are subject to change. Especially that cover-coloring.
Tuesday, February 5, 2013
ChromeStrike Beta (0.9.79)
Another hiatus, etc. etc.
Rulebook- 0.9.79
Changelog-
0.9.79
CT arms have been nerfed
CO arms have been made useful
CO-02L chassis added
M19AR assault rifle added
Ammunition upgrades have been added
Misc typos have been fixed
Excel sheet updated
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